Contents [] History The Goliath was developed in a joint effort by Chrysler, General Water, and Omni Corporation for the in. It was considered by many weapons designers to be the tank of the future, even by the standards of other tanks of that time. In, intended to install onto some of its Goliaths to give them more firepower. Design Despite its size, the Goliath is equipped with a 2000hp gas engine and maintains high maneuverability even when reaching its top speed of 75 km/h. Its form and design utilized the best aspects of the, the, the, the, the Japanese Defense Force's Type 99, and other tanks. The main gun is capable of firing 30 rounds per minute via an auto-reload and supply system installed on the tank.
Due to its utilization of thermal imaging, the direction of the barrel can be quickly adjusted to correct for artillery shelling. Equipment • Artillery control mechanism • YG radar distance-locater • Thermal sensors • Air-pressure sensors • Wind direction sensors • High digital computer • Muzzle brake (to prevent gunshot backfires) • Omni Corporation SAT2000 2000hp gas turbine engine • Auto reload and supply system Behind the scenes A Goliath ( ゴリアテ, Goriate ) tank was originally going to be fought as in, but this was scrapped just prior to the game's initial release on the MSX2 system. And Monkey Oka implied in the linear notes for the game's soundtrack that this was because Shoulder Nishio, the main programmer of the game, had neglected to pay attention to the game's ROM size. However, it still remains as part of the background in the Zanzibar Building 1F hangar. In the Japanese manual, it is spelled 'Goriate', which is a mistransliteration of 'Goliath.' Goliath tanks in the Zanzibar Building hangar. The developers of the Goliath are references of both fictional and real life companies.
August 17, 1999 cameraman Alain Dutartre was killed when a car driven by a stuntman overshot a jump over tanks and struck him also injuring Jean-Michel Bar. See more » Goofs. How is Shirk game-changing? Because Shirk relies heavily on Provoke, Ultimatum (AoE Provoke) can sometimes result in a DPS gain.
Omni Corporation refers to Omni Consumer Products (OCP), the corporation responsible for the creation of RoboCop and ED-209 in the RoboCop series, while Chrysler is a famous American automobile manufacturer. The name 'Goliath' is derived from that of the giant from 'David and Goliath' in the Old Testament of the Bible. Similarly, 's real name was later revealed to be David. Sources Metal Gear 2: Solid Snake - User's Manual, Konami Corporation (1990) (Japanese version found here: ). It invent s klyuchom.
Notes and references.
Human decision-making is often conceptualized as a competition between cognitive and emotional processes in the brain. Deviations from rational processes are believed to derive from inclusion of emotional factors in decision-making.
Here, we investigate whether experienced Buddhist meditators are better equipped to regulate emotional processes compared with controls during economic decision-making in the Ultimatum Game. We show that meditators accept unfair offers on more than half of the trials, whereas controls only accept unfair offers on one-quarter of the trials. By applying fMRI we show that controls recruit the anterior insula during unfair offers.
Such responses are powerful predictors of rejecting offers in social interaction. By contrast, meditators display attenuated activity in high-level emotional representations of the anterior insula and increased activity in the low-level interoceptive representations of the posterior insula. In addition we show that a subset of control participants who play rationally (i.e., accepts >85% unfair offers) recruits the dorsolateral prefrontal cortex presumably reflecting increased cognitive demands, whereas rational meditators by contrast display elevated activity in the somatosensory cortex and posterior superior temporal cortex. In summary, when assessing unfairness in the Ultimatum Game, meditators activate a different network of brain areas compared with controls enabling them to uncouple negative emotional reactions from their behavior.
These findings highlight the clinically and socially important possibility that sustained training in mindfulness meditation may impact distinct domains of human decision-making. Introduction In rational accounts of human behavior, if a person is offered the choice of gaining a reward versus gaining nothing, they should always choose the reward. While this is typically true in a non-social context, this account often breaks down during social interactions. In the classic example of the Ultimatum Game, a “proposer” offers to split a sum of money with a “responder” in a two-person exchange. If the responder rejects the offer, both players get nothing – hence, according to rational choice theory, responders should accept all non-zero offers. In reality, players are rarely so magnanimous. Responders typically reject offers in which the proposer's share exceeds 80% of the total, preferring to gain nothing rather than accept an inferior share of the winnings (Guth et al.,; Bolton and Zwick, ).