Breaking News

Red Alert 2 Deezire 80 Download

среда 31 октября admin 85
Red Alert 2 Deezire 80 Download Average ratng: 8,0/10 2492 reviews

Jul 29, 2009 - In Red Alert 2, you can also give them a VoiceSpecialAttack= to get them to acknowledge commands to harvest Ore or Gems. Just like in Tiberian Sun, you can make units in Red Alert 2 that travel underground. Projectile=Invisible Speed=100. How it download?

Command & Conquer: Red Alert is an old dos game, published in 1996 by Virgin Interactive Ent. Main genre of this old game is strategy. We gave this game stunning rating of 98 and you can download it for free right here.

Red Alert is one of the most successful and well known real-time strategy, following on the first Command & Conquer released in 1995. Game mechanisms and strategies has not been changed - you have to build a base, produce combat units and you harvest resources. The story, however, is distinctly different - it is not about two enemy organizations, but you can play either for allies or for Soviets. These two sides battle for the fate of planet Earth itself. Kiss the rain piano score.

The game has a variety of missions: from conventional forestry, through missions on the water and also indoor missions, where you have to use only infantry.

For other tanks of this class, see. Apocalypse Assault Tank Unit Affiliation Role Heavy assault tank Armament Dual 120mmx cannons Mammoth Tusk surface-to-air missiles Protection Heavy tank plating 3 Tech level 7 Properties Hit points 800 Armour type Heavy Amphibious No Production Cost $1750 Build time 1:10 Produced by Requires Combat Ground attack 100 (ApocAP or ApocAPE when elite) Air attack 50 (HE) Cooldown 80 Speed 4 Attack range • 5,75 (ground) • 8 (air) Sight range 6 Function Abilities Self-repair to full health Elite upgrade Increased strength, firepower, rate of fire 4 rapid succession shots while attacking ground units.

Red Alert 2 Deezire 80 Download

Anti-air missiles fire faster than usual “ The apocalypse has begun. - Apocalypse tank ”. Contents [] Background The Apocalypse tank was the most powerful tank in the Third World War. It possessed a pair of powerful cannons effective against both vehicles and structures, and was capable of eliminating the and other light vehicles with a single volley. Against infantry, the cannons were significantly less effective, doing relatively minor damage. The Apocalypse also featured dual Mammoth Tusk missile launchers, effective against enemy aircraft. Described them as 'war in a can'.

Like the earlier, the Apocalypse was designed to go toe-to-toe with any enemy unit, and emerge the last unit standing. In-game unit The tank itself was much larger and slower than the and tanks, but also much more powerful, doing more than twice the damage of the Rhino with its twin cannons.

In addition to its cannons, the Apocalypse also featured a pair of anti-air missile launchers. Although these missile launchers were slow to fire, they were significantly more powerful than other anti-air missiles such as those found on IFVs. This allowed the Apocalypse tank to defend itself reasonably well against aerial threats, especially in conjunction with its advanced heavy armour. Its armour was only equalled by the. An on-board self-repair system allowed the Apocalypse to repair itself when damaged. When elite, they become very powerful, becoming strong against infantry, vehicles, buildings, and even aircraft.

In multiplayer, the Apocalypse tank was mostly found by players to be a situational unit. Despite its power, its cost and slow speed meant that small numbers of tanks were often vulnerable. It was generally most effective if a large number of them were built, in which case they were often unstoppable. The resources this required, however, meant that this was not always possible to pull off. The AI usually attacks with 4 Apocalypse tanks.

They prioritize defensive structures above all other targets, and will bypass all other types of enemy structures and units until there are no defensive structures left in the vicinity. However, once they become aware of enemy units, they will leave their previously targeted building and engage them instead. Once all of the nearby enemy units are defeated, they will proceed to attack the nearest defensive building from their current location. Note that like all tanks that prioritize defenses, Apocalypse tanks do not consider Tank bunkers to be a defense regardless of whether or not it contains enemy tanks.