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Hello Comrades! I don't know if you've heard about this or not, but I didn't see it posted and figured if some of you are like me, you occasionally give this sub-forum a glance to see if there is any activity with other Aces here at GOG. Anyway, the story is that on December 11. Last year, the 1C Company officially that they had partnered with 777 Studios to work on a new IL-2 Sturmovik game. On their they've been posting an interesting, latest entry from last week, which discusses goals and progress, and also answers questions from the forum.
They've also made a with interviews with the game's test pilot, and footage of him flying the planes! Are you guys excited about this? Ost to pst converter full version with crack serial keygen patch windows 7. I haven't played Cliffs of Dover or Rise of Flight because of hardware limitations(and bad reviews on CoD's part), but this game would be a very good incentive to upgrade my PC. Any opinions on 777 studios work?
Do you think this partnership is a good thing? Hi, I am in no way an ace when it comes to flight sims, therefore I won't comment on the flight models, but I own both CoD and RoF. CoD was indeed pretty bad. For me the braindead skirmish ai ruined the experience.
RoF looks great though, but was just to complicated for me and I did not like the buisnuiss model. I did play some battles with it though and enjoyed them and still play sometimes, but unlike IL you cant customize your difficulty. I do think the teamwork is good news though, but I hope they won't use the RoF buisnuiss model. Well, I've been reading through the dev diaries(forgot to mention that the first four are questions from the Russian forum, so the wordings are a bit weird in english), and they seem to be very careful about how much content they can put in the release, and indeed intend to use the RoF business model. But I hope they would implement it as expansion packs or theaters(maybe not as big as the ones for the original IL-2 game) rather than lots of micro-transactions. Solidworks 2005 torrent crack matlab 2017a. Also, one interesting thing from the dev diaries: ' 13) In the old IL-2 and CloD we would frequently see players breaking rules server (obscene language in the chat, the attack of taking off planes, the deliberate destruction of the players of his team).
Punishment of such players was associated with some problems, IP is dynamic, you can change the user name, etc. Does anyone have any thoughts on this?
For example, the binding of the game to a permanent account or to a number of purchase. Yes, that is how it will be done. Each player has a single account through which it comes into play.
If a player breaks the rules or interferes with other players to fly, he will be punished by denying access to the game for a certain period of time. However, the experience of previous projects, such cases are rare.' Did RoF also implement this 'Account' system? I play RoF a lot and even bought some extra planes and campaigns, it is really the best ww1 flightsim I've ever played and even makes the otherwise excellent IL-2 seriously outdated in terms of graphics but also in terms of soundeffects, damagemodeling, AI and aircraft handling, so in that respect it's good that there is a new sim in developement. I have some critisism though, this is going to be another release set in the Eastern front, I for once would have liked to see one with a western campaign for a change. Also, developement of flightsims have been focussed on multiplay in recent years and less and less on singleplay.